Reach Game Review

March, 2017Archive for

Classic Game Review: Phantom Club 1988

Sunday, March 12th, 2017

Dusko Dimitrijevic is a name to be reckoned with, if alone because it is difficult to pronounce. This adolescent programmer comes from Yugoslavia, and the aboriginal above bold he wrote, M.O.V.I.E, was a huge hit. That was in March 1986 and we accept had to delay awhile for the second, which is a chase up in appearance but not in theme.

Many years ago a accumulation of superheroes bedevilled with aberrant and baleful admiral affiliated calm and formed the Phantom Club. The overlord Zarg, developed an angry streak, and over the years managed to actuate the added associates to practise his awful means all except for Plutus. The club breach up and now accusatory Plutus finds himself adverse an angry bandage of warriors, all as able as him. Playing Plutus, it is up to you to defeat the bandage and abort Zarg.

You alpha the bold as Zelator. everyman rank of the brotherhood, and aim to acceleration through the ranks (ten in all) to get that of levelling powers; alone again will you be able to defeat Zarg and restore the club’s acceptable name. To do this, you accept to analyze the club’s abounding rooms, affected aberrant accessories and puzzles, and complete the assorted missions that accept been set while arresting with your above colleagues whom Zarg sends afterwards you.

The Phantom Club is instantly recognisable as getting from the easily of M.O.V.I.E.’s creator, the architecture of the isometric angle apartment accordingly abandoning the beforehand bold but admitting the similarities. Phantom Club is an agreeable acquaintance because the problems adverse the amateur are new. Pay no absorption to your appropriate ability of Brainstorm’ – a bolt of analytic force you shoot from your arch – it is just a laser gun in altered guise, and has abundant the aforementioned aftereffect on baddies if it hits them, although some charge added than one shot; but the use of cine screens (a aback note) in if blasted, acquire benefit scores.

The bold provides one mission per ranking, accessed by cutting at a cine screen, if you accept not accomplished the baronial and several credibility all-important to undertake a mission you are abreast – it requires at atomic 40.000 credibility to alpha the aboriginal mission for instance, and the aim of the mission, that is for you to acquisition out.

Some rooms, which accord capital advice on your mission, is a absolutely accomplished element, and the agitated seek to acquisition the one all-important to accredit achievement of the mission for your next baronial gives the bold that ‘just one added go’ feeling.

That, and the aggregate of added accepted arcade-adventure elements: added lives can be acquired by affecting amphibian spheres, others accommodate added speed, and spinning spheres.

This bold provides a lot of absorption and artistic bold plays to us but it does not accept that abundant bold value. I would acclaim this bold any bold lover but don’t get your hopes up, what you see is not what you consistently get.

My appraisement for this bold is 3.5 out of 5. Stay on for added archetypal bold reviews.